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We're not sure if these things actually cause damage. These can be thrown at an enemy player, and if they land within a certain radius, they will shock / tase / electrocute the player and prevent him from moving. This is referred to as a shock charge (the esports commentator at the end calls them shock charges). Advantageous to use when you're up against multiple enemies. Select Fire is typically good for long range gun battles.įMJ (Full Metal Jacket) allows your bullets to penetrate surfaces.Įxtended Clip (mags) will give you larger magazines / clips so that you don't have to reload as often. The Select Fire attachment will allow you to switch between full automatic fire and select burst fire. Although nobody really knows how powerful it will actually be. The Grenade Launcher (noobtube) will be returning as usual. This was actually shown in the multiplayer trailer. Enemy players are usually outlined by the scanner. The Millimeter Scanner will allow you to see enemy players through surfaces and smoke, IF they are moving. This allows you to aim down your sights twice as fast. My guess is that it either reduces recoil or allows you to hold your breath on Assault Rifles.īecause Black Ops 2 is trying to move away from perks that affect your weapon, Quickdraw has been added as an attachment. Obviously handy for shooting from the hip. In the trailer, we saw this being used with a shotgun. This allows you to target enemy players with a red laser sight. The Fore Grip is usually used with LMGs in order to reduce their recoil and increase their accuracy. The Fast Mag works just like the Dual Mags attachment found in the previous Black Ops game. The Suppressor (sometimes referred to as a silencer) suppresses the sound of your weapon and stops you from showing up on an enemy's mini-map. Allows you to switch between a close-quarters and medium-range scope. Much like the Hybrid Scope found in previous games. The Target Finder highlights enemy players with red boxes (if they don't have Cold Blooded equipped). Most popular on sniper rifles because it makes them easier to use in close quarters combat. Admittedly, this attachment is often overlooked by players in favor of the red dot or reflex sights. The ACOG is usually used for those engaging in long range encounters. Just like in previous COD games, the reflex is a squarer version of the red dot sight. Some of them may not be available for SMGs, Sniper Rifles and other weapons. Note that all of these attachments apply to Assault Rifles.
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